Anim3014 is to help us find and achieve the job role in animation that to want to work as. to portray this through out the module we have three tasks to complete through the year.
the first task it to give a 10 minute presentation the time can go no longer than 10 minutes. the subject of the presentation is the choose to job or role in which we would like to work in as an animator. we must research about the about the role and it is we have to portray with ourselves in order archive the job. there are many job available in animation and a number of company big or small that can work with a lot of animator will work as fee lance after gain contact and promoting there work enough for more people to notice their work and ask to create animations for the clients.
the first thought with job roles is to find something that feasible to come from university and be likely to get a job i was thinking of character animator but animating small portions of the film for example background animation and work my way up to animate more important and complex animations.
the companies that i would like to work for are smaller companies that i prefer bigger mainstream companies would like a short period of working with them with one project as i've herd they not great places to work, and have my own opinion and if i feel the same then choose something else.
when researching i first looked up character animator which gave me a site with information about the job the hours qualifications. which was good but still needed to narrow it down more. with the responsibilities it gave a list of job of different role in the animation industry such as in stop motion CGI. so the information given was very broad.
with the idea of character animator i thought of the job as an inbetweener which is a job that was mainly around in the old school days of 2d animation the job tale that the a more superior animator will draw the key frames and an apretice or junior animator will fill in the inbetween frames to finish the movement. as this is an old job and has been labelled as junior animator, i will have to research if the job still exists.
Inbetweeners
notes
animator career
http://www.animationcareerreview.com/articles/inbetweener-career-profile
http://creativeskillset.org/job_roles/364_inbetweener
https://app.hiive.co.uk/job-roles/animation/production/inbetweener-animation/
https://nationalcareersservice.direct.gov.uk/advice/planning/jobprofiles/Pages/animator.aspx
life drawing
Backgrounds
graphics
illustration
art and design
animation
creative skill set
- possess excellent drawing skills, to be able to adapt to the style and technique of different productions
- be able to take direction
- pay close attention to detail
- have good team-working skills
- have good communication and presentation skills
- have a high degree of patience
- show respect for the procedures and requirements of a particular studio, production or pipeline
with looking into inbetweeners role and if it exists still i found some job sites that explained about the role and requirements to get the job and qualifications
the main site i found useful is from the creative skill set. other information was given from a site called hive which is associated with creative skill set. these site never gave information of if it is still avalable as a job i could not find a article date on the creative skills set or hiive althorugh their is suggestion that it is as it explains about the job being in hand drawn traditional and digital animation. as the job was popular in the 1930's to 1950's and continuing through the 1990's the adverisment in the article stating 2d hand drawn digital indicate that the job still continues to this day although there was no solid evidence. in the article that i read on animation career reviw the article by Michelle Burton there is a date of when the article was published which was January 9th 2015 which show that it could be still a job but the article could be explaining about the job and requirments in a way that states to get the job back then. Michelles Burton article is located about inbetween jobs in the U.S. which over there animation is popular and more animation studios. meaning that i may have to go to the states. although this is only one recourse to expand on my research i will looking in book and journels and more article to find out more. the role of an imbetweener is symbolised as an entry level job although it is said that sometimes the job as an animation runner can be a start and the you can work your way up from animation runner to storyboard assistant to inbetweener.
Inbetweener according to animation from pencils to pixels: classical techniques for digital animators state, 'today there is no system of learning like that, therefore the inbetweener is just another way of referring to the person who does the inbetween drawings that the animators leave.'
the book also states that 'the inbetweener would there fore perhaps be asked to do the more mindless, less creative work, the most creative being done by the key animators and the next most creative done by the assistant animator.' the explain the accourding to this research that the pipe line will be for entry to higher: Inbetweener, Key animator, assistant animator, animator. this I find alot more helpful with choice of job role names
character animator.
http://www.animationcareerreview.com/articles/character-animator-career-profile
character animator
character animator create the illustrartion of movement in a form of a character wether human or animal or alien. by drawing the movements drawing by drawing each position of the movement adding the inbetwens and putting them together to create the flow of the movement. and to create a devolpe the character through the movement and to tell the story
according the the resource from animation career explain where it can be used and generally it is assumed that its used used in film and television wich it majority consisets of although it is used a lot with graphic design work includeding animation for web sites, advertisement, motion graphics. which i find very interesting to go for the graphic route as it is different to film. as a studio job although a lot character animator are self employed and work from home. still working with companies in advertisement graphics web sites.
the site suggests that a 4 year degree in animation or art being BS (bachelor of science) BA (bachelor of arts) and BFA (bachelor of fine arts.) in addition to the 4 year degree it is also sugggested that a senoir level animator will need 5-7 year of professional experience in industry.
Junior animator.
the information I found was on 3d junior animator which i figure would be close although the information given about the animator starting at modelling and rigging then moving up to animation.
the junior animator works on secondary animation, such as small characters in the distance, crowd scenes and inanimate objects under supervision of the senior animator. and develop skills on the jobs to progress to more senior roles
Animation Director
animation director was another idea fro job role one that won't be possible for straight after university. but something to reach for for working towards as an animator. the animation director looks at the overall responsibility for the quality of the animation.
the respisibility for the quality of the animation giving consistant performances by assigning or casting to appropiate animators. the aniamtion directo will only be on larger projects and often work on the director role on smaller projects.
they give the brief from the director and other relvant departments then guide, supervise and review the work made by the animtor and assitant animators. they need to understand of performance style quality continuity, technical, scheduling and budgetary requirements. the animation director is also known as animation supervisor is similar for all technical perposes.
the role also require to keep the animation to the same style through out the production and the film keeping continuity in the illustration.
they work inbetween the animators and the higher up production team
pipe line.
http://creativeskillset.org/job_roles/352_animation_director_or_supervisor
Director or series director.
http://creativeskillset.org/job_roles/360_director_or_series_director_animation
the director provide the vision and creative lead for an animated project. they guide the narrative and style of the production. the hold the creative responsibilities for the entire production team.
the take a creative and imaginative mind and posses storytelling skill in film literacy. should contain leadership skills manage the narrative, design layout and technical teams.
communication and presentation skills. able to meet deadlines and sort out all the budgeting of the production.
help the team balance their creative desires with the requirements of the production.
https://nationalcareersservice.direct.gov.uk/job-profiles/tv-or-film-director
entry level
the obvious being that experience in tv and film and in depth knowlage of how the production process of making a film or TV series works.
some directors start out as acting or camera lighting even starting as runners.
it can take several years before a runner works into director.
film production and animation courses are away of gaining knowledge of directoring and skills to help you achieve the job. this way you will also gain contact to help you as well.
another way to break into directing is to create your own films and premote them by using distrubustion companys film festivals, agents and competitions.
skills required
excellent organisational and planning skills
the ability to make quick disions making
leadership and motivational
what the job intails of doing
leading a team of cast and crew making films, tv series music videos and commercials.
day to day duties include
meeting producers to plan filming schedules and recourses
developing scripts and ideas
developing storyboards
deciding how the prodcution should look and where it should be filmed
hiring cast and crew
explaining technical requirements to different teams
directing actors on set or on location
supervising the editing
on smaller productions the director will be doing production work
salary
the fee is chosen on the contract and the project the director works on it depends on the expeincere of the director and the production based off the experience of the director.
working hours
the working hours depend on the production it maybe that the hour can be evening and weekends it mainly depends on the shooting schedule that the director has negosiated with the cast and crew.
career path and progression
the experience you gain will be from a directors own films and raise moeny to make them into productions.
biographies on directors.
when reading biographies on directors i aquired information on how they started in directing and the education they had.
a book called martin scorsece the making of movies by Andy Dougan
he explains that scorsese was educated at the new york university and made his own films and distributed them with film festivals in which he didn't do extremly well. from his feedback he worked on his films and became better he had his first holywood debut with his film, 'Marty and Bobby'.
another book called burton on burton a biography which explains how he became a director.
Tim Burton worked as an animator for Walt Disney Studios in Burbank california in which he was tasked with only doing the wide shot because of his drawing style wasn't the same as the generic Disney style. Burton struggled with animated and did not get good feedback from his animation work. eventually he had an oppertunity to create concept art for a new Disney film in which Burton and another designer competed to create the concept art. when showing to the directors they didn't like Tim Burtons style and the other designer won the job.
for a while Tim Burton tryed to create concept art for Disney but never worked.
then Tim Burton's friend then offered him a opportunity to create a short film of his own this was called vincent. which started Tim Burtons carrer as a director.
another book was about Ridley Scott
Ridely scott for the majority of his life was a graphic designer in which he then lost interested and didn't enjoy the job and decided to become a film maker in which he studied film at the royal college of arts in london and after that started directing for Macintosh commercials. After that he then made his first film the duealist and broke into mainstream hollywood with Alien.
small animation studios
I thought to look at animation studios using a site called animation industry data base this site list all the coutries in the world that have at least one animation company looking at the site there is 477 studio in the UK and i have to filter out that they have majority of 2d animation and then location i would like it to be local or easy to travel to as I do not drive. having a look i have varrowed down to these studios
list of studios in the world from animation industry data base
http://www.aidb.com/?ltype=list&cat=btype&btype=003
list of studios in the UK from animation industry database
http://www.aidb.com/?ltype=list&cat=btype&btype=003&loc2=United+Kingdom
cloth cat animations cardiff uk
http://www.clothcatanimation.com/
Interview with nick Seymour
http://www.clothcatanimation.com/spotlight-on-nick-seymour-animator/
No anchovies Australia
http://noanchovies.com.au/
big fish Australia
https://bigfish.tv/
liquid animations Australia
http://liquidanimation.com/
sun and moon bristol uk
http://sunandmoonstudios.co.uk/about/
Wonky bristol uk
http://wonkyfilms.com/
Rumpus Bristol UK
http://www.rumpusanimation.com/about/#showreel
studio AKA London UK
https://studioaka.co.uk/
RJDM studios Northampton UK
https://www.rjdm.com/
Kuro Dragon Newcastle UK
http://kurodragon.com/work/
Arthur cox Britstol UK
http://worldofarthurcox.com/
a productions Bristol UK
http://aproductions.co.uk/
with the locations of the animation studios i felt it would be easy with train having direct route which will mainly be from Hinckley to Birmingham to Cardiff. Hinckley to Birmingham to Bristol. with places such as Northampton and Newcastle i have relative in the area who could have me to stay with them if the animation job is contracted.
questions
I created my survey using survey monkey the link is below i did one for the animator and one for the directors
https://www.surveymonkey.co.uk/r/SQCV2K2
1. what is it you love most about your job?
2.What does your job actually involve on a day to day basis?
3.what software do you use to animate in 2D?
4.What techniques do you use to animate in 2D?
Hand Drawn Tradtional
Hand Drawn Digital
Digital cut out
Other
5. how did you get your first job role in the animation industry?
6. Did you need a certain qualifications for the job?
GCSES
A - LEVEL
degree
masters degree
internship
7. what are the main skills needed for your job?
8.how did you apply for the job?
application
online
face to face
other
9. what was your education?
film school
Art school
Animation school
Other
10. if you could give one advice piece of advice to an up and coming animator what would it be?
Director questionnaire
1.what is it you enjoy the most about your job?
2. How did you break into the industry?
3. did you have any other jobs in the film and animation industry before becoming a director?
4.did you need certain qualifications?
GCSES
A- LEVEL
degree
masters degree
internship
5. what does your job actually involve on a day to day basis?
6. how did you apply for the job?
application
online
face to face
other
7. what was your education?
film school
art school
animation school
other
8. how is it you fund your work?
9. how is it you distributed and share your work to audiences?
film festival
face to face
online
other
10. if you could give one piece of adivce to an up and coming director what would it be?
list of people to send to
louis Hudson (dice productions animation)
drew roper (yaminations directing)
Dan Emmerson (Animator Rumpus)
wonky film (animation)
Dan Keeble (animation and direction sun & moon)
Eamonn o'neill (Studio aka direction and animation)
grant orchard (studio aka direction)
with sending the questionnaire off I ended up sending them and only had one reply from drew roper in which i found was really helpful for directing and working up towards directing and help with improving my films and being able to work with a crew.
the results was the drew has a degree from an animation school.
he explain about to get a job in any department that you will enjoy doing which is how he got broke in the industry. before being a director he had a few jr job roles.
the help with distribution using broadcasting companies, film festivals and also online.
with funding for film drew explains that you can use funding agency self funding and crowd funding.
the one peice of advice that I found was
drew ropers answers
Q1: what is it that you enjoy the most about your job?
The idea of bringing things to life, creatively.
Q2: how did you break in to the film industry?
Initially trying to get any job on a project and managed to land some jnr positions early
Q3: did you have any other jobs in the film and animation industry before becoming a director?
yes, like previous, you try and get a job within any department - providing it's within something you'd like to be doing, and then, opportunities will happen whilst being there and you're in the right space at the right time.
Q4: did you need certain qualifications?
Q5: what does your job actually involve on a day to day basis?
It changes from day-to-day, but when we have a project in production, being the director, you're involved with every little detail so that all the crew know the project needs to look, feel and flow. So, you have constant discussions with DOPs and Editors, script writers, model makers and animators. You need to be able to articulate your direction/thoughts/ideas well so that your vision can be delivered.
Q6: how did you apply for the job
Q7: what was your education?
Q8: how is it you fund your work?
Various ways for different projects. Commercial work is commissioned by other companies/agencies to do the work for/with them. Creating your own IP projects means trying to self finance proejcts, which is always tricky, so you need to acquire money from anywhere and everywhere, crowd-funding still seems to be popular, government schemes are available (although not always useful) for grants, we have TAX breaks now in the UK to set against the budgets too. This is a question that you're always seeking to find the answer to.
Q9: how is it you distribute and share your work to audiences?
Q10: if you could give one pieces of advice to an up and coming director what would it be?
Quite simply, you need to be nice, creative and know your project like the back of your hand!
Dan Emmerson rumpus answers
i finally got another response when getting hold of rumpus animation's animator Dan Emmerson and got hold of him through social media and he replied instantly.
the feedback i got was great i was really happy to finally get a response from an animator for future reference for getting an animation job. one point i found helpful is the software he uses which is flash and animate a lot of animation studios use flash and i felt that because of the studios using flash that not i might use flash in future instead of toonboom
something i notice which help with my technique of hand drawn animation and found that he also uses the technique of hand drawn animation digitally which i find is really interesting and informs me that studio are okay with that technique.
i finally got another response when getting hold of rumpus animation's animator Dan Emmerson and got hold of him through social media and he replied instantly.
the feedback i got was great i was really happy to finally get a response from an animator for future reference for getting an animation job. one point i found helpful is the software he uses which is flash and animate a lot of animation studios use flash and i felt that because of the studios using flash that not i might use flash in future instead of toonboom
something i notice which help with my technique of hand drawn animation and found that he also uses the technique of hand drawn animation digitally which i find is really interesting and informs me that studio are okay with that technique.
the answer he explains how he got the job was finding a studio and meeting them at networking event i have found a few studio myself as show above with rumpus cloth cat ect if i find a networking event that involves those studio then i would attend and speak with the employee and employers of the studio.
the one advice he gave was a great idea and to give me more confidence in promoting my work online and having the thought of no one knows i exists is a great motive to go by to promote myself
the one advice he gave was a great idea and to give me more confidence in promoting my work online and having the thought of no one knows i exists is a great motive to go by to promote myself
Q1: what is it that you love the most about your job?
Being able to bring things to life
Q2: what does your job actually involve on a day to day basis?
Mostly animating characters, but occasionally compositing or storyboarding
Q3: what software do you use to animate in 2d?
Adobe Flash CC, Animate CC or Spine
Q4: what techniques do you use to animate?
Q5: how did you get your first job role in the animation industry?
I found a studio I wanted to work for and met up with them at networking events
Q6: did you need certain qualifications for the job?
Q7: what are the main skills needed for your job?
Drawing, Animation and understanding timing
Q8: how did you apply for the job?
Q9: what was your education?
Q10: if you could give one piece of advice to an up and coming animator what would it be?
Don't be afraid to promote yourself - chances are no-body has heard of you, so you need to let people know you exist. Also be nice to other animators, it's a small industry and reputation spreads fast.